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Collect Resources With App Final Fantasy XIV Online GO


“Final Fantasy XIV always aims to give players the most immersive experience,” Publisher Square Enix begins his video.

With the implementation of a smartphone app, players are now no longer tied to their home computer to do what they love to do: collect resources.

Players will be notified via their mobile phone about nearby resources and then go there with their smartphone. Arrived players can gather about the app by simply tapping the screen ores or the like.

Players can enhance their experience with Final Fantasy XIV Online GO by purchasing the “Harvest Bar”. According to Square Enix, this is “not a simple plastic stick” but a “very special plastic stick”.

If you want to learn more about the revolutionary app, check out here: With a new app, you can now collect nodes outside in Final Fantasy XIV. It is very important to take the time to level up at the beginning of the game. Whenever you need gils, you can turn to FFXIV4GIL for help. FFXIV4GIL has cheap Final Fantasy XIV Gil for sale.

Final Fantasy XIV: The Eorzean Symphony End On August 2018


The Eorzean Symphony will be stopping at two new locations this summer. Fortunately, this is also Dortmund next to Los Angeles. There will be two performances at the Konzerthaus Dortmund on the 24th and 25th of August. Naoki Yoshida is also a guest. You already get maps on and you should hurry, because the cheapest category is already sold out. Further details are available at Lodestone.


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The Launch Of The 4.25 Patch On PC And PS4 In FFXIV


Final Fantasy XIV today introduces the mysterious region of Eureka Anemos with the launch of the 4.25 patch on PC and PS4.

In this new wild and unexplored region, where the elements are constantly changing, players will be put to the test with new battle elements that they will have to master in order to obtain and upgrade new, very powerful weapons.

patch 4.25

The patch also includes the last chapter of the adventures of the extraordinary inspector Hildibrand and the seventh season of PvP “The Feast”.

Eureka Anemos is a vast and unexplored area that introduces a series of modifications to the usual gameplay:

  • A large-scale gaming experience: Up to 144 players can take part in a single instance. We encourage players to form teams with other adventurers to hunt terrible monsters and complete common goals.
  • Progress of players: Players will get Elemental EXP to strengthen their domain of elements, but will have to be careful. Death in Eureka will cause the loss of EXP and even of levels.
  • Modified battle mechanics: From now on you will need more strategy to dominate a system of elements with which players will have to use “Magic Board” to alter the elemental affinity of their attack and counter that of the enemy. Players will customize the elemental attributes of their “Magic Board” and will have to study them very well depending on the goal of the adventure.
  • Rewards: Players will occasionally get “protean crystals” by exploring Eureka and can use them to improve Eureka equipment and weapons with the help of the famous blacksmith Gerolt.

A big update for Final Fantasy players! This is quite exciting! The new content will be available within a few days, so just seize the limited time and gather enough money and necessary gears and players ahead. If you need gils in game, you can buy cheap FFXIV Gil on FFXIV4GIL.

Final Fantasy XIV: This New SF Mount Is A Reward In PvP


The next season of the competitive PvP FEAST mode in Final Fantasy XIV is about to begin and winners will receive exclusive prizes, including this new mount.

It’s been several weeks since the release of Content Patch 4.2, which has brought some changes to FEAST’s PvP system.

The icons on the board have been improved, the rules have been adjusted and there is a new mode and a map, the Crystal Tower.


Developers respond to the feedback

First and foremost, the development team thanked for the many suggestions and feedback on the new system and said that it is already being implemented.

Some of them, such as customization of certain PvP capabilities, are already being patched with patch 4.25 on 13.3. go online.

Larger changes such as the layout layout of the maps will unfortunately have to wait until content patch 4.3.

The Project Manager Moriguchi emphasized that the changes in the layout will be very strong.

Flying “Like a Boss”

This flying armchair will be familiar to the Final Fantasy XIV players: it’s the same one used by insane Garleian scientist Aulus Mal Asina during the boss battle in the Ala Mhigo dungeon.

All players who manage to stay in the top 100 at the end of the season will receive this chair as a reward as a reward.

As a consolation prize, there are the special “Wolf Collars”, which can later be exchanged for an exclusive weapon of his choice. What these weapons look like was not revealed in the blog post.


And for the top players who manage to be ranked first in their data center, they will receive a trophy to place in their private or guildhall.

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Get Close To The 4.25 Update For Final Fantasy XIV


While close to the 4.25 update for Final Fantasy XIV, the details of the patch were shared by the producer company before the patch today. With the new update added to the game, the island of Forbidden Land Eureka Anemos in the East, with new territories, new enemies, missions and much more. The update also introduces additional Hildibrand Adventure missions. Final Fantasy XIV Patch 4.25 will be released on March 13, 2018.


Details about the Final Fantasy XIV 4.25 update are as follows:

– Field Style Gameplay: Up to 144 players will fight on a single field. Players will be encouraged to come together with other adventurers and then come out together to reach their common goal.

– Player Advancement: Players will gain elemental experience points and use the new Magia Board feature to strengthen their abilities.

– Changing War Mechanics: In the Element system, players will have to build extra strategies during the wars and will pay more attention to reach their goal.

– Prizes: As players discover Eureka, they will win new crystals and develop their armor with Eureka weapons. So they will still be stronger.

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Final Fantasy XIV – Little Ladies Day Event Will Begin On March 1st


Square Enix announced that the Little Ladies’ Day event will return on March 1 for Final Fantasy XIV and will run until March 14.

In this case, it is a musical performance of the group Songbirds. Players can enjoy the songs using emotes to express themselves, even with light sticks.

The event will be in Ul’dah. Players with level 15 or above can chat with Mythril Eye Reporter in the region.

The image below shows the special emotes and exclusive items that can be obtained at the event (Cheer Jump, Cheer Wave and Cheer On, as well as Far Eastern Doll Display and Siren Song Orchestrion Roll).


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FFXIV Heavensward first level 60 dungeon Guide


This is your first level 60 dungeon in theHeavensward expansion. It also brings a whole new meaning to the word pain, as far as incoming damage goes. This dungeon does not drop loot, and is primarily intended as just story progression. You will get Tomestones of Law for completing the dungeon though, to start your gear grind.




Regula van Hydrus:

Probably the most disappointing boss in this dungeon. Sure it was obvious you were going to fight him eventually, but all in all the fight was a bit underwhelming.

  • Bastardbluss: A moderate damage frontal cleave attack.
  • Judgement: A moderate damage attack, appears to be a small circle AoE centered on Hydrus.
  • Magitek Turret I: These randomly pick a focus target and tether to that target. Any player who stands in front of the target will temporarily break the tether and take the damage instead. Everyone should focus down these turrets. If they aren’t destroyed they will self-destruct doing considerable damage.
  • Magitek Slug: Hydrus will use this while turrets are out. It’s a straight line room length AoE, targeted at random.
  • Magitek Spread: A room wide AoE dealing moderate damage, with a safe zone behind Hydrus.
  • Magitek Turret II: This turret uses a circle AoE called Aetherochemical Grenado, instead of the single target damage attack of the other. However the self-destruct mechanic is the same.


This is by far the most interesting boss I’ve ever faced. Throughout the fight it will morph into other recognizable enemies and perform a unique ability from that enemy’s type.

  • Weighing of the Heart: Harmachis takes on another form for a short time.Snake form grants a damage up stack. Naga form allows Harmachis to petrify a target. Machina form appears to target players and drop them to 1 HP. Then it starts over at snake form again.
  • Cthonic Hush: A frontal AoE breathe attack that deals moderate damage and inflicts poison.
  • Riddle of the Sphinx: A ground Target AoE, targeted towards players at random.
  • Ka: A wide conal AoE.


This is technically a three-part fight. The first two parts are a seamless transition, followed by a cutscene that takes you into part three. I’ll list attacks based on the Ascian as part one and two depend on who you choose to target first. The recommended method is to take on Igeyorhm first. Whoever you target first, the other becomes untargetable until you hit the 50% threshold on the first. At that point they swap.


Igeyorhm uses ice elemental attacks. Getting hit by certain attacks will freeze players.  This freezing potential is why it’s best to get her phase out-of-the-way first. While you’re fighting Igeyorhm, Lahabrea is untargetable and uses fire based and laser attacks.


  • Dark Orb: A moderate damage attack.
  • Sea of Pitch: Ground lingering AoE DoT.
  • Blizzard Sphere: Placed around the room being hit by the AoE blast freezes the player. Lahabrea will place fire orbs in a smaller circle in the middle. There is also another pattern that the spheres are placed in, see the video for specifics.
  • Shadowflare: A room wide AoE, dealing moderate damage.

Lahabrea uses fire based attacks. Just like when fighting Igeyorhm, now Igeyorhm will be untargetable using ice based and laser attacks.


  • Dark Orb: Same as Igeyorhm’s.
  • Sea of Pitch: Same as Iggeyorhm’s.
  • Dark Fire II: Several ground target AoE circles placed around the room.
  • Permafrost: (Technically Igeyorhm’s attack.) Igeyorhm freezes the floor and deals damage to everyone.
  • Shadowflare: Same as Igeyorhm’s.
Acian Prime:

This is the stage three fight after the cutscene. Basically it’s Lahabrea and Igeyorhm combined into a single form. That means there are ice and fire attacks in this stage.


  • Height of Chaos: A hard-hitting frontal cleave.
  • Ancient Eruption: AoE circles are placed under each player.
  • Shadowflare: The same as previous phases.
  • Annihilation: Ascian Prime summons a giant Blizzardsphere and Firesphere. Prioritize destroying the Blizzardsphere here and let the healer heal through the fire damage. During this attack a large room AoE will go off as well with safe zones, just rotate towards the safe zones while destroying the spheres.
  • Unniversal Manipulation: A room wide AoE that inflicts multiple status ailments as well as doing moderate damage. To avoid this attack run to an empty void area. (I failed to do so in both uses.)
  • Entropic Flame: A multi straight Line AoE.
  • Chaos Bleed: After the second Universal Manipulation. Orbs will be tethered to every player. It appears you can avoid the orbs by letting them hit Ascian Prime.

FFXIV Patch 2.55:Before the Fall Part 2


FFXIV Patch 2.55, also known as Before the Fall Part 2, will not add any major new content, however, it will bring closure to a few storylines as well as few tweaks to the recently released Gold Saucer casino.


ffxiv guie


Patch 2.55 will also help lay the groundwork for the game’s first expansion, Heavensward, due out this June. A new questline, Before the Dawn, will need to be completed before players can gain access to Heavensward’s new central city quest hub, Ishgard. This will form the last part of the 7th Astral Era main quest scenario that has been slowly unveiled across multiple patches in the past year.

FFXIV director Naoki Yoshida added a few notes:
– The Final Coil of Bahamut will be added to the Duty Finder
– The World of Darkness weekly gear limit will be removed
– The amount of MGP you receive in the Gold Saucer will be adjusted
– Adjustments will also be made to the Triple Triad tournaments
– Considering making balance adjustments to Triple Triad NPCs since we’ve received lots of feedback that certain NPCs can be a bit too strong

Stay tuned for more updates on future features and releases. Heavensward is out on June 23, Before the Fall Part 2 is out on Tuesday.

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